UConnocalypse

UConnocalypse was my team's senior design project. It is a 2D top-down, multiplayer action-adventure/rpg game. The game was developed using Java, PostgreSQL, and Hibernate on the server side. The client side used JavaScript and CraftyJS. The parts I was responsible for were large portions of design, server code, and the database administration tool.

The code can be found at the following BitBucket repository: UConnocalypse

I would include more about the project but I don't seem to have any images lying around and nobody else took progress pictures like I did.

DBAdmin Tool

The DBAdmin tool was created in order to help us easily create new content and the tool would take care of populating all the information into the database. The biggest and most useful feature is the one pictured below, where you can load or import a new map and then draw and manage the walls on top of the image. Other features included support for entity (monster) creation and spawning, as well as item template creation.

Picture walls drawn onto the map in DBAdmin tool.