Adroit

I am currently in the middle of developing a game for Android and PC. I am having a hard time with whether or not to make the repositories public, but I am currently leaning towards keeping them private. As long as I remain really passionate about this project I want to take it as far as I can and see what happens from there. I haven't done much work with game clients before, just a lot of game server architecture and content development so there is a decent amount for me to learn here. I will post more about the game on this page as progress is made. My hopes are that once the game is a ways underway that this page will show off cool features and pictures of the game.

The project is being developed with a Java server and a Dart web client. There was an initial prototypal version of the client developed in Java but it is currently being ported to Dart which will allow me to reach more users.

Yes I have drawn all the sprites and textures myself up to this point. I think I am doing a fairly decent job as well for using my laptop and a mouse, although once I get the systems more in place I will either pull out my Wacom or actually have an artist start on the art assets.

Picture of a bad sprite drawn on a grass background.

Here is a picture of loading in a map image and drawing it to the screen based on the pixels of the image. This is just testing out different methods of loading and generating maps.

Picture of a map region loaded based on pixel colors.